Terrium has undergone huge changes in the last few weeks. Under the hood, a new networking architecture has been developed to eliminate bugs and allow us to do things like spawn objects, swap vehicles, and fire projectiles. Also, a new system which allows us to save, load, and share custom worlds is being developed. Finally, the Premier Featured World has been completed and we're reducing the file size so that it can be loaded quickly by your web browser and included in the main game. Finally, the new vehicle models are added to the game and some general performance improvements have been made so that Terrium can run on older machines.